Two simple tasks in Unity MCP cost me 35% of weekly quota today

I asked for two tasks today, create normal, AO and roughness maps in Blender using MCP and to export and assign the Virtual Texturing in Unity. Really simple tasks. It used 35% of my weekly quota…!!! It also couldn’t fix IK on a mech unit, whereas Claude sonnet 4.6, THE FREE VERSION could easily do it… it burned about 10% on its own errors! Google is just losing the AI race, its cheap nasty models compared to the ones it was using last year are abysmal. That’s it for me, 1 week and Id actually prefer to spend more going with someone else and I’m cancelling a heavily discounted subscription, that says it all!