Yea, might just move on to Antigravity instead.
From what I can see, AIStudio Build is powered by it anyway, so maybe the experience can be made the same.
Yea, might just move on to Antigravity instead.
From what I can see, AIStudio Build is powered by it anyway, so maybe the experience can be made the same.
lol, I just try right now Antigravity also ^^’.
But not sure he work… I’m still waiting
He “Generating” loop endless.
Edit : Only 3.1 no working, I try with Gemini 3 Flash it work !
Got it working for a spell yesterday, but gave up on it.
The fact that you can’t clear the chat is just a no-go for me. It’s like permanent context-poisoning, lol.
Tried 3.1, but it just ended up removing code it shouldn’t have, on a simple “check if the current implementation of ‘feature’ is correct according to our ‘plan_for_feature.md’”.
Will be messing around with Antigravity instead this weekend.
Antigravity working fine in my side for now ![]()
Ok, I’ve been able to compare the two, and Antigravity is definitely better suited to long-term production, while Google AI Studio is more geared towards quick MVPs. The consumption is different: with the free version, you only get a 160-hour reset with Antigravity, but Google’s Pro AI subscription brings that down to 5 hours.
3 Flash is much more suitable and can handle complex tasks that would normally be reserved for larger models (at least for game development in my case).
*Hope this can help some ppl ![]()